Incredibly, it looked like we could make this happen… He agreed it was mechanically sound, and technically possible. All of Prof’s designs, from the stubborn, overheating ‘Bastard’ to the pneumatic ‘Tihar’ are based on sound mechanical principles, and could conceivably function in the real world.Īlexandre’s Multi Barrelled Bicycle Shotgun represented a new, meticulously detailed blueprint for exactly this kind of weapon. The hand-made weapons in Metro 2033 and Metro: Last Light were designed by 4A Games’ co-founder and Creative Director, Andrew ‘Prof’ Prokhorov – a self-confessed gun enthusiast with a background in engineering.
It was expertly designed, beautifully presented, but crucially it looked like it might actually work… His entry was the clear stand out – a revolving, multi- barrelled shotgun made from old bicycle parts.
The winner was Alexandre Bannwarth, a first year design student at the Victoria University of Wellington, New Zealand.
These were the words that sparked the idea, appearing as they did alongside the winning submission to a ‘ Metro: Last Light Design a Weapon‘ competition that had been arranged by a New Zealand website, .nz. “It will be scandalous if 4A Games doesn’t immediately release it as free DLC for the game…”